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Dunso

278 Movie Reviews

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3 reviews are hidden due to your filters.

It was very good actually, the originality wasn't top notch of course and certainly didn't get much better by adding meme faces, but the reason this is not at all going to be a negative review is because the movement and creativity in kills was great. The movement was fluid but that's not the point, it was creative, it used it's surroundings to execute moves. The kills weren't same shit either, they were interesting to watch which surprisingly is lacking in a lot of madness clips, that's what made this a good one. If you must go, from what I can gather in the author comments and credits, it's a good note to end on.

Ellvis responds:

yeah I rushed a litlle so animation looks bad a little. I really like your review thanks :)

This review field makes me lose faith in this godforsaken web page. This badly needed to be expressed and you did so with the appropriate aggression, in concept sound and artwork.

For the wonderful wonderful people filling the space below me I want to say that the reason you can't see the humor in this is probably because you're the kind of ass hat enjoying the kind of shit this movie targets in the first place. Go back to fucking YouTube and never return.

Now where did I put that rope, I think I'll go hang myself.

Blordow responds:

haha hey man don't hang yourself! I still have faith in humanity, but only slightly

Very fine art style, fits the mood. The animation too is good, all you needed have done would be to master the walk cycle of the elephant, but I know well how hard that is and won't subtract much score because of it. The voices are good as well, as is the story. Complaints about length have always made me a little mad even, since movie is only as long as the artist intends for it to be. Good work in general, strangely soothing.

Nice concept, a little bit choppy, could use some of your own sprites, but somehow still set apart because it does things differently.

However, here is some tips for what you need to improve next time:
In the timeline, place the sounds a little bit before the action to sync them. Also set them to "stream" and make sure all the sounds are set to this or it will bug out. Google "V-Cam" because I can see that when you zoom in and such right now you are actually making everything bigger, which while being a great effort that you should be commended for doing anyway, and a V-Cam is much easier to use. I think you could use a higher fps too, somewhere between 28-33. You'll have to add more frames but it will be hell of a lot smoother. I'm not sure whether you do this already but if you don't; insert a lot of layers, one for every body part on every guy, and it will be much easier to animate smoothly.

Rick15 responds:

Thanks for the info
But, in this movie i'm use V-cam

Quite frankly, every ounce of this was generic. Generic music, some good animations that were ultimately pointless in the long run due to lack of context (this being an issue in all collabs), some seemingly easy things remaining unfixed and unpolished due to the fact that it's "just a collab clip" or "just a test", lack of originality on many fronts just running about doing the same kills over and over. There were also very little custom sprites and when something did deviate it was usually not very well made either. The overall concept of a collab like this hasn't been interesting or original for about three years. It's bland to the point of almost being a parody of itself.

In conclusion:
Concept 0/5 (Unoriginal)
Animation 3/5 (Unpolished)
Art 1/5 (Lack of well-made custom sprites)
Sound 2/5 (OK music fit the mood but extremely generic + Same old sound effects, no complaints)
Overall impression 1/5 (Forgettable)

Final score: 2/5

juanford66 responds:

yes... yes.... yes...

The movie did well with the concept it had, which was also fairly entertaining and definitely passes for a first.

The animation wasn't terrible but it was pretty basic and could use more cushioning to improve the flow of it. The overall posture of the characters can be improved greatly by simply leaning the body back a little bit and angling the feet slightly downwards.

Keep going at it and you'll be real good eventually.

Yeah, he killed people. That doesn't mean his animation is automatically shit. It's kind of like Hitler's paintings, nobody likes to admit that the art of a villain is good.

It was pretty good, okay frame by frame but with some strange anatomy. As it's a test it's not really properly packaged either, and doesn't have an overall feel other than "unfinished".

Really nice animation and overall style, true message. It seems to have pretty much delivered on all it set out to be.

Butthurt people. Butthurt people everywhere. It's pretty funny, a little true, gave me a chuckle.

The animation is good, but it's nothing new. It's so gotten so old in fact that this was barely watchable. Don't get me wrong, the animation is good, but there's only so many times I can stand to see a completely unoriginal collab on the front page. Honestly, 1337 agents as nearly the only enemy, one or two original characters because the rest is just Sanford and Deimos or Hank, even the name of the collab was so painfully bland that I just don't see how this could end up on the front page.

You're all good animators on your own but this in my opinion is just not interesting enough and doesn't improve on anything at all.

Blurb forever

Age 28, Male

Train driver

Sweden

Joined on 3/21/08

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